The World R3
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The World R3

This is an original dothack// rp forum where members are allowed to rp in the setting of the games and animes of .hack//.
 
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 Key Words

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Luna
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Luna


Gemini Dragon
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Join date : 2013-05-06
Age : 35
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Key Words Empty
PostSubject: Key Words   Key Words Icon_minitimeTue May 07, 2013 1:28 am

Ok I'll list all of the keywords from both dot hack games. The first 4 games with Kite and Gu... sadly I stopped playing GU when I got to the forest of Pain... -sighs- and I want the yaoi ending with Endrance.

If you wanna add more to any of the lists, just let me know in a PM. ^_^


I'll list them after this post.
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Luna
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Luna


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Join date : 2013-05-06
Age : 35
Location : Wondering around

Key Words Empty
PostSubject: Re: Key Words   Key Words Icon_minitimeTue May 07, 2013 9:30 am

-----
1st word
-----

KEY

LV. - How many levels are added by the keyword. The first keyword always
affects both the Area and Item levels by the same multiple of 10.

Element - What element the field will have. Remember, the first keyword's
element is the most dominant in the set and will be included even if another
keyword might be of the opposing element.

F/D - (F)ield or (D)ungeon.

Type - What type of field/dungeon the keyword will create.

Miscellaneous - Any additional data relevant to the keyword. This is all
explained in greater detail at the end of this subsection.

Keyword | LV. |Element| F/D | Type |Miscellaneous
------------ ----- ------- ----- --------- --------------
Buzzing | 0 | Water | F |Grass |
Elegant | 0 | Wind | F |Grass |
Forgotten | 0 | Earth | F |Grass |
Essential | 10 | Fire | F |Grass |
Screaming | 10 | Fire | F |Grass |
Chasing | 0 | Water | D |Shrine |
Creeping | 10 | Water | F |Grass |
Dancing | 10 | Fire | F |Grass |
Hidden | 10 | Earth | D |Shrine |
Wealthy | 0 | Fire | F |Grass |
Peaceful | 0 | Fire | D |Shrine |
Submissive | 0 | Fire | F |Grass |
Great | 0 | Water | F |Grass |
Blurry | 10 | Earth | F |Grass |
Gallant | 0 | Fire | D |Shrine |
Lazy | 20 | Water | D |Cave |
Sneering | 10 | Fire | D |Shrine |
Pulsating | 20 | Water | D |Cave |
Delicious | 20 | Fire | D |Shrine |
Setting | 10 | Water | F |Grass |
Disputing | 30 | Fire | D |Cave |
Crying | 30 | Water | D |Shrine |
Coiling | 30 | Wind | D |Cave |
Rising | 20 | Earth | D |Shrine |
Choosing | 10 | Fire | D |Cave |
Heartless | 20 | Water | D |Cave |
Entwined | 30 | Wind | D |Cave |
Endless | 40 | Earth | D |Cave |
Sacred | 0 | Fire | D |Shrine |
Upfront | 0 | Water | D |Cave |
Fly Away | 0 | Wind | D |Shrine |
Heavenly | 0 | Earth | D |Cave |
Truthful | 10 | Fire | F |Grass |
Halberd | 10 | Water | F |Grass |
Warm | 10 | Wind | F |Grass |
Rough Song | 10 | Earth | F |Grass |
Unseeing | 10 | Fire | D |Cave |
Harvesting | 10 | Water | D |Shrine |
Croaking | 10 | Wind | D |Cave |
Overjoyed | 10 | Earth | D |Shrine |
Graceful | 20 | Fire | F |Grass |
Paling | 20 | Water | F |Grass |
Agonizing | 20 | Wind | F |Grass |
Piling | 20 | Earth | F |Grass |
Restful | 20 | Fire | D |Shrine |
Wandering | 20 | Water | D |Cave |
Unknowing | 20 | Wind | D |Shrine |
Obstructed | 20 | Earth | D |Cave |
Saddened | 30 | Fire | F |Grass |
Counting | 30 | Water | F |Grass |
Dreaming | 30 | Wind | F |Grass |
Decadent | 30 | Earth | F |Grass |
Playing | 30 | Fire | D |Cave |
Beloved | 30 | Water | D |Shrine |
Fattening | 30 | Wind | D |Cave |
Unending | 30 | Earth | D |Shrine |
Roaring | 40 | Fire | F |Grass |
Spring's | 40 | Water | F |Grass |
Concealed | 40 | Wind | F |Grass |
Protected | 40 | Earth | F |Grass |
Closed | 40 | Fire | D |Shrine |
Freezing | 40 | Water | D |Cave |
Immovable | 40 | Wind | D |Shrine |
Dawning | 40 | Earth | D |Cave |
Starting | 0 | Water | F |Grass |
Galloping | 40 | Dark | F |Desert |
According | 40 | Fire | D |Cave |
Severe | 0 | Water | D |Cave |
Burning | 0 | Fire | D |Cave |
Excusing | 10 | Dark | F |Desert |
Clever | 0 | Light | F |Desert |
Troubled | 10 | Light | F |Grass |
Lingering | 10 | Fire | F |Grass |
Secret | 10 | Dark | D |Shrine |
Ephemeral | 10 | Water | F |Desert |
Growing | 10 | Earth | F |Desert |
Aesthetic | 20 | Earth | F |Grass |
Discerning | 20 | Dark | D |Cave |
Thinking | 30 | Earth | D |Cloister |
Misjudge | 30 | Water | D |Cave |
Airy | 0 | Wind | F |Desert |
Standing | 0 | Earth | F |Desert |
Wonderful | 10 | Dark | D |Cave |
Blowing | 0 | Dark | F |Desert |
No Face | 0 | Light | D |Shrine |
Pursuing | 10 | Wind | F |Grass |
Sticking | 10 | Fire | D |Cave |
Chaotic | 0 | Earth | D |Cave |
Raging | 0 | Water | D |Cave |
Clouding | 30 | Earth | D |Cave |
Bequeathed | 20 | Dark | F |Desert |
Blazing | 0 | Light | F |Grass |
Spectating | 0 | Dark | F |Desert |
Refined | 0 | Light | D |Cloister |
Feeble | 0 | Dark | D |Shrine |
Soulful | 10 | Light | F |Desert |
Confusing | 10 | Dark | F |Grass |
Tranquil | 10 | Light | D |Cave |
Tearing | 10 | Dark | D |Cloister |
Unselfish | 20 | Light | F |Grass |
Thrilling | 20 | Dark | F |Desert |
Radiant | 20 | Light | D |Shrine |
Wailing | 20 | Dark | D |Cloister |
Petitioning | 30 | Light | F |Desert |
Dejected | 30 | Dark | F |Grass |
Cheering | 30 | Light | D |Cloister |
Deep | 30 | Dark | D |Cave |
Serene | 40 | Light | F |Grass |
Winding | 40 | Dark | F |Desert |
Adoring | 40 | Light | D |Cloister |
Foolish | 40 | Dark | D |Shrine |
Passing | 20 | Wind | F |N/A* |Keyword needed for Bike Missions
Competing | 40 | Fire | F |Desert |Crimson VS. cards appear at Temples
Returning | 40 | Dark | D |Cloister |
Universal | +0 | Fire | F |Grass |
Calm | +0 | Water | D |Forest |
Wise | +0 | Water | F |Grass |
Ethical | +10 | Water | D |Cave |
Fading | +10 | Water | D |Shrine |
Immersed | +10 | Fire | D |Forest |
Incensed | +20 | Earth | D |Forest |
Fleeing | +20 | Water | F |Desert |
Excited | +20 | Fire | D |Forest |
Undercover | +0 | Earth | F |Grass |
Looming | +0 | Fire | D |Shrine |
Glowing | +0 | Earth | D |Cave |
Gathering | +0 | Water | D |Shrine |
Unseen | +0 | Fire | D |Forest |
Running | +0 | Water | F |Desert |
Vulnerable | +10 | Water | D |Cave |
Undeterred | +0 | Fire | F |Desert |
Unknown | +0 | Fire | D |Cave |
Clashing | +10 | Fire | D |Cave |
Developed | +30 | Fire | F |Grass |
Serving | +0 | Fire | D |Forest |
Inviting | +0 | Wind | D |Forest |
Clamorous | +0 | Light | D |Forest |
Boisterous | +10 | Water | D |Forest |
Preaching | +10 | Earth | D |Forest |
Boasting | +10 | Dark | D |Forest |
Thirsty | +20 | Fire | D |Forest |
Quiet | +20 | Earth | D |Forest |
Forever | +20 | Dark | D |Forest |
Unsheathed | +30 | Water | D |Forest |
Reaching | +30 | Wind | D |Forest |
Glittering | +30 | Light | D |Forest |
Insightful | +40 | Water | D |Forest |
Continuous | +40 | Earth | D |Forest |
Ignorant | +40 | Light | D |Forest |

* - Passing's field type (grass or desert) isn't determined by this keyword
alone. It is determined by an unknown combination of factors amongst all three
keywords, and usually has something to do with the course that is chosen.

=====
Special 1st word properties, detailed
=====

Passing - This word only creates Bike Mission fields, and is the only keyword
capable of doing so. In Redemption, courses six through ten open up, and some
keyword sets from Reminisce may not create the same course anymore.

Competing - Beast Temples in Competing fields have Crimson VS. cards at the
statue. However, this is the only effect the word has. You cannot get another
card by getting an S rank on the field, and neither boss monsters or
Doppelganger will drop more cards. Naturally, this means that boss fields are
completely unaffected by the keyword.


Last edited by Luna on Tue May 07, 2013 9:37 am; edited 1 time in total
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Luna
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Luna


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Posts : 67
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Join date : 2013-05-06
Age : 35
Location : Wondering around

Key Words Empty
PostSubject: Re: Key Words   Key Words Icon_minitimeTue May 07, 2013 9:31 am

-----
2nd word
-----

KEY

LV. - How many levels are added by the keyword. The second keyword always
affects both the Area and Item levels by the same amount.

Element - What element the field will have. If you'll recall, the second
keyword comes second in area elemental priority, so if the first keyword's
element opposes the second's, the second keyword element won't be used. See
section 2 if you're confused.

S/B - (S)ymbol Fragments or (B)oss for fields. This may or may not influence a
Cloister dungeon to have a boss-type enemy just before the Beast Statue as well,
though this will not always be the case.

Floors - The number of floors/blocks a dungeon will have if the second word in
question is used.

Keyword | LV. |Element| S/B | Floors
------------+-----+-------+-----+--------
Engaging | +0 | Earth | S | 2
Wrath's | +5 | Fire | S | 3
Swift | +0 | Water | S | 2
Black | +5 | Water | S | 3
Ruined | +0 | Wind | S | 2
Honor | +5 | Wind | S | 3
Marble's | +0 | Earth | S | 2
Military | +5 | Earth | S | 3
Aster's | +0 | Fire | B | 3
Bustling | +5 | Fire | B | 2
Vane | +0 | Water | B | 3
Daybreak's | +5 | Water | B | 2
Kourin's | +0 | Wind | B | 3
Humbling | +5 | Wind | B | 2
Heretic's | +0 | Earth | B | 3
Dusk's | +5 | Earth | B | 2
Sunshine's | +9 | Fire | S | 3
Nirvana's | +9 | Water | S | 3
Cupola | +9 | Wind | S | 3
Friend's | +9 | Earth | S | 3
Forbidden | +0 | Wind | S | 3
Idling | +0 | Fire | B | 3
Returning | +2 | Fire | B | 3
Cupid's | +4 | Fire | B | 3
Fortune's | +0 | Fire | B | 3
Mourning | +0 | Fire | B | 3
Medium's | +0 | Fire | S | 2
Leading | +2 | Fire | B | 2
Tragedy's | +2 | Earth | S | 2
Cursed | +8 | Water | B | 2
Obsessive | +0 | Earth | S | 3
Season's | +5 | Wind | B | 3
Advice's | +2 | Wind | B | 2
Failing | +6 | Earth | B | 3
Unlimited | +2 | Wind | B | 2
Past's | +1 | Fire | S | 2
Eternity's | +8 | Wind | B | 3
Gray | +6 | Wind | B | 3
Gambler's | +6 | Earth | B | 3
Destiny's | +0 | Fire | B | 3
Love's | +5 | Water | B | 3
Superior | +0 | Earth | B | 3
Starting | +0 | Fire | B | 3
Joyous | +9 | Earth | B | 3
Corpse's | +6 | Water | B | 3
Blazing | +9 | Fire | B | 3
Discord's | +9 | Water | B | 3
Red Plum's | +9 | Wind | B | 3
Doomed | +9 | Earth | B | 3
Your | +0 | Wind | S | 2
Subtle | +2 | Water | S | 2
Floating | +2 | Light | S | 2
Unclean | +0 | Wind | B | 2
Fallen | +2 | Wind | B | 2
Illusion's | +1 | Earth | S | 4
Genius's | +7 | Water | S | 4
Her | +0 | Wind | B | 4
Aching | +8 | Fire | B | 3
Mind's | +1 | Fire | B | 4
Time's | +7 | Dark | S | 4
Evenings | +9 | Fire | S | 3
Hardship's | +7 | Earth | B | 4
Neighboring | +5 | Water | S | 4
Innocent | +0 | Water | B | 3
Precept's | +1 | Wind | S | 4
Engine's | +0 | Wind | B | 3
Calming | +1 | Fire | B | 3
Opaque | +3 | Fire | B | 4
Sea Sand's | +2 | Earth | B | 3
Infinite | +0 | Light | B | 3
Expert's | +5 | Fire | B | 3
Natural | +9 | Dark | B | 3
Fortified | +3 | Fire | B | 3
Scheming | +5 | Water | B | 3
Invincible | +5 | Dark | B | 3
Insatiable | +4 | Fire | S | 3
Daylight's | +0 | Light | S | 2
Fighter's | +5 | Light | S | 3
Spiral's | +0 | Dark | S | 2
Fence's | +5 | Dark | S | 3
Multiple | +0 | Light | B | 3
Eternal | +5 | Light | B | 2
Setting | +0 | Dark | B | 3
Fruitless | +5 | Dark | B | 2
Cloudless | +9 | Light | S | 4
Maiden's | +9 | Dark | S | 4
Genesis's | +9 | Light | B | 4
Exposed | +9 | Dark | B | 4
Deity's | +3 | Light | S | 4
Pocketed | +3 | Dark | S | 4
Caesar's | +3 | Light | B | 4
Grieving | +3 | Dark | B | 4
Ocean's | +0 | Fire | S | 3
Betrayal's | +0 | Water | S | 3
Calamity's | +2 | Wind | S | 3
Prodigy's | +0 | Earth | S | 3
Moonflower | +4 | Water | S | 3
Crime's | +6 | Fire | S | 3
World's | +1 | Fire | S | 3
Dismayed | +2 | Light | S | 3
Conflict's | +6 | Earth | S | 3
Lakeside's | +7 | Earth | B | 3
Muddled | +9 | Wind | B | 3
Passive | +4 | Earth | B | 3
Familiar | +1 | Water | B | 3
Alien | +0 | Dark | B | 3
Speed's | +0 | Light | B | 3
Barren | +5 | Dark | B | 3
Legerity's | +0 | Fire | B | 3
Mortuary's | +0 | Light | B | 3
Frisson's | +1 | Fire | B | 3
Steel's | +1 | Wind | B | 3
Overripe | +2 | Water | S | 5
Galaxy's | +2 | Light | B | 5
Evil's | +2 | Dark | S | 5
Moonbeam's | +4 | Fire | B | 5
Stellar | +4 | Wind | S | 5
Merciless | +4 | Earth | B | 5
Queen's | +6 | Fire | S | 5
Fool's | +6 | Water | B | 5
Wizard's | +6 | Wind | S | 5
Youngest's | +8 | Earth | B | 5
Blue Silver | +8 | Light | S | 5
Bull's Eye | +8 | Dark | B | 5


Last edited by Luna on Tue May 07, 2013 9:37 am; edited 1 time in total
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PostSubject: Re: Key Words   Key Words Icon_minitime

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